Component: Airplane Landing Gear (Scenarios): Difference between revisions
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| width="20%" style="color: gray;" | Author | | width="20%" style="color:gray;" | Author | ||
| Matrix TSL | | Matrix TSL | ||
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| width="20%" style="color: gray;" | Version | | width="20%" style="color:gray;" | Version | ||
| 1.0 | | 1.0 | ||
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| width="20%" style="color: gray;" | Category | | width="20%" style="color:gray;" | Category | ||
| Scenarios | | Scenarios | ||
|} | |} | ||
==Airplane Landing Gear component== | |||
== | |||
A simulation of an Airplane Landing Gear containing, switches, locking mechanisms and retracting landing gear. | A simulation of an Airplane Landing Gear containing, switches, locking mechanisms and retracting landing gear. | ||
== | ==Component Pack== | ||
MODELS | |||
== | ==Detailed description== | ||
'' | ''No detailed description exists yet for this component'' | ||
== | ==Examples== | ||
There is a detailed walk through of the scenario detailed at the link below to go with this component. | |||
[[Airplane_Landing_Gear|Airplane Landing Gear Scenario]] | |||
==Downloadable macro reference== | |||
'''Return | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoors''' | |||
|- | |||
| colspan="2" | Will allow the front doors to open. | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" | Direction | |||
|- | |||
| colspan="2" | Drops the door down or close them. 0 = Close 1 = Open | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorCloseSwitch''' | |||
|- | |||
| colspan="2" | Test to see if the Front door will touch the collision switch by its original position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
Assigned variable of a Bool is recommended | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGearDownSwitch''' | |||
|- | |||
| colspan="2" | Test to see if the Landing Gear will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
:'' | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorLocks''' | |||
|- | |||
| colspan="2" | Will unlock or lock the rear doors | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" | OpenOrClose | |||
|- | |||
| colspan="2" | Open =1 Close =0 | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
'''Return | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGearUpSwitch''' | |||
|- | |||
| colspan="2" | Test to see if the Landing Gear will touch the collision switch above it. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorOpenSwitch''' | |||
|- | |||
| colspan="2" | Test to see if the Back door will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorLocks''' | |||
|- | |||
| colspan="2" | Will lock or unlock the front doors depending on the number given to the paremeter. | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" | OpenOrClose | |||
|- | |||
| colspan="2" | Open =1 Close=0 | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
:'' | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGear''' | |||
|- | |||
| colspan="2" | Retracts and drops the landing gear. | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" | Direction | |||
|- | |||
| colspan="2" | Drop the wheel down or retracts them. 0 = Retracts 1 = Drop | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
'''Return | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorCloseSwitch''' | |||
|- | |||
| colspan="2" | Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement. | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoors''' | |||
|- | |||
| colspan="2" | Will allow the rear door to open | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" | Direction | |||
|- | |||
| colspan="2" | Drop the door down or close them. 0 = Close 1 = Open | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
''' | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorOpenSwitch''' | |||
|- | |||
| colspan="2" | Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement. | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
==Property reference== | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
= | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |||
|- | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections''' | |||
|- | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations''' | |||
|- | |||
|} | |||
== | |||
= | |||
''' | |||
''' | |||
== | |||
''' | |||
Revision as of 16:29, 7 January 2022
| Author | Matrix TSL |
| Version | 1.0 |
| Category | Scenarios |
Airplane Landing Gear component
A simulation of an Airplane Landing Gear containing, switches, locking mechanisms and retracting landing gear.
Component Pack
MODELS
Detailed description
No detailed description exists yet for this component
Examples
There is a detailed walk through of the scenario detailed at the link below to go with this component.
Airplane Landing Gear Scenario
Downloadable macro reference
| FrontDoors | |
| Will allow the front doors to open. | |
| Direction | |
| Drops the door down or close them. 0 = Close 1 = Open | |
| Return | |
| RearDoorLocks | |
| Will unlock or lock the rear doors | |
| OpenOrClose | |
| Open =1 Close =0 | |
| Return | |
| LandingGearUpSwitch | |
| Test to see if the Landing Gear will touch the collision switch above it. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended | |
| Return | |
| FrontDoorLocks | |
| Will lock or unlock the front doors depending on the number given to the paremeter. | |
| OpenOrClose | |
| Open =1 Close=0 | |
| Return | |
| LandingGear | |
| Retracts and drops the landing gear. | |
| Direction | |
| Drop the wheel down or retracts them. 0 = Retracts 1 = Drop | |
| Return | |
| RearDoorCloseSwitch | |
| Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement. | |
| Return | |
| RearDoors | |
| Will allow the rear door to open | |
| Direction | |
| Drop the door down or close them. 0 = Close 1 = Open | |
| Return | |
| RearDoorOpenSwitch | |
| Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement. | |
| Return | |
Property reference
| Properties | |
| Connections | |
| Simulations |