Difference between revisions of "Component: LCD (BL0169) (E-blocks 2)"
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''<span style="color:red;">No additional examples</span>'' | ''<span style="color:red;">No additional examples</span>'' | ||
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==Macro reference== | ==Macro reference== | ||
| + | ===Clear=== | ||
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| + | ===RAMWrite=== | ||
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| + | ===ClearLine=== | ||
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| + | ===Cursor=== | ||
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| + | ===PrintFormattedNumber=== | ||
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| + | ===ScrollDisplay=== | ||
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| + | ===RawSend=== | ||
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| + | ===RemapCharacter=== | ||
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Revision as of 11:49, 3 February 2023
| Author | Matrix TSL |
| Version | 1.0 |
| Category | E-blocks 2 |
Contents
LCD component
LCD component to drive the E-blocks 2 BL0169 LCD board. Provides a 4 x 20 character alphanumeric display.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_EBlocks2_LCD_BL0169.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_EBlocks2_LCD_BL0169.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
Clear
| Clear | |
| Clears the entire contents of the display. | |
| Return | |
PrintString
| PrintString | |
| Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | |
| Text | |
| Enter the text or variable to print to the LCD | |
| Return | |
PrintAscii
| PrintAscii | |
| Takes the ascii value for a character and prints the character | |
| character | |
| Holds an ascii value. | |
| Return | |
PrintNumber
| PrintNumber | |
| Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | |
| Number | |
| Enter the number or variable to print to the LCD | |
| Return | |
RAMWrite
ClearLine
Cursor
Command
PrintFormattedNumber
ScrollDisplay
| ScrollDisplay | |
| Scrolls the display left or right by a number of given positions. | |
| Position | |
| Holds the number of positions to shift the display | |
| Direction | |
| 0 = left, 1 = right | |
| Return | |
RawSend
| RawSend | |
| Sends data to the LCD display | |
| data | |
| The data byte to send to the LCD | |
| type | |
| A boolean to indicate command type: true to write data, false to write a command | |
| Return | |
PrintFloat
RemapCharacter
Start
| Start | |
| Startup routine required by the hardware device. Automatically clears the display after initialising. | |
| Return | |