Difference between revisions of "Component: Pedestrian Crossing (Scenarios)"
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Revision as of 11:51, 3 February 2023
| Author | Matrix TSL |
| Version | 1.0 |
| Category | Scenarios |
Contents
Pedestrian Crossing component
A set of pedestrian crossing lights complete with manual light control, a simple state machine and an automatic mode to allow the lights to take care of themselves.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_PedestrianCrossing.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_PedestrianCrossing.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
GetStopGo
| GetStopGo | |
| Reads one of the light sets to determine if it is safe to go through the lights. Returns 1 for a Green light, otherwise returns 0. | |
| Return | |
ReadSwitch
| ReadSwitch | |
| Check to see if switch is currently pressed. Return: 0 = Not Pressed, 1 = Pressed | |
| Return | |
AutomaticMode
| AutomaticMode | |
| Enables or Disables automatic mode where the lights will automatically cycle between modes. | |
| Mode | |
| 0 = Auto Mode Disabled, 1 = Auto Mode Enabled | |
| Return | |
GetLightState
| GetLightState | |
| Reads the state of one of the light sets. Returns the state as a number. 0=Red, 1=Red+Wait, 2=Green, 3=FlashingGreen, 4=Unknown State | |
| Return | |
SetLights
| SetLights | |
| Direct control over all 3 of the lights. | |
| Red | |
| 0 = Off, 1 = On | |
| Green | |
| 0 = Off, 1 = On | |
| Wait | |
| 0 = Off, 1 = On | |
| Return | |
SetLightState
| SetLightState | |
| Follows the standard pedestrian crossing light sequence. | |
| SequenceNumber | |
| 0 = Red, 1 = Red+Wait, 2 = Green, 3 = Green Flashing | |
| Return | |