Component: Reed Switch (Magnetic): Difference between revisions
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===ReadState=== | ===ReadState=== | ||
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===SetTarget=== | ===SetTarget=== | ||
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===WaitUntilHigh=== | ===WaitUntilHigh=== | ||
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===WaitUntilLow=== | ===WaitUntilLow=== | ||
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==Property reference== | ==Property reference== | ||
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Revision as of 14:15, 13 July 2026
| Author | Matrix Ltd |
| Version | 1.2 |
| Category | Magnetic |
Reed Switch component
Simple on off switch triggered by the proximity of another object.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Reed_Switch.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Reed_Switch.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
ReadState
| ReadState | |
| Get the current collision state. The 'Polarity' property will affect whether a collision is represented by a high or low state. | |
| Return | |
SetTarget
WaitUntilHigh
WaitUntilLow