Component: Switch Rotary Two State (Switch): Difference between revisions
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===ReadState=== | ===ReadState=== | ||
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===SetState=== | ===SetState=== | ||
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===WaitUntilHigh=== | ===WaitUntilHigh=== | ||
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===WaitUntilLow=== | ===WaitUntilLow=== | ||
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==Property reference== | ==Property reference== | ||
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Revision as of 14:15, 13 July 2026
| Author | Matrix TSL |
| Version | 1.0 |
| Category | Switch |
Switch Rotary Two State component
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Switch_Rotary.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Switch_Rotary.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
ReadState
| ReadState | |
| Reads the button state as 0 for released or 1 for pressed Performs debounce if required | |
| Return | |
SetState
| SetState | |
| Sets the switch to be on or off. | |
| bState | |
| The new state of the switch (true=on, false=off) | |
| Return | |
WaitUntilHigh
| WaitUntilHigh | |
| Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity | |
| Return | |
WaitUntilLow
| WaitUntilLow | |
| Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity | |
| Return | |
Property reference
| Properties | |
| Connection | |
| Show Connection Label | |
| Show Pin Value | |
| Component Label | |
| Polarity | |
| Debounce | |
| Latching | |
| Appearance | |
| Style | |
| Style | |
| Type | |