Jump to content

Component: RGB LED SK6812 RGBW (LEDs)

From Flowcode Help
Revision as of 10:44, 17 November 2021 by Wiki bot (talk | contribs)
Author Matrix TSL
Version 1.5
Category LEDs


RGB LED SK6812 RGBW component

A simple chained RGBW LED controller IC allowing multiple LEDs to be controlled using a serial data stream. Compatible with the SK6812 RGBW Type Controller ICs. Allows RGBW LEDs to be driven with full 24-bit colour depth plus 8-bit white channel. Allows single chains, 2D arrays and 3D cube formations to be simulated. Requires a high speed microcontroller to generate the critical timings to drive the device.

Detailed description

No detailed description exists yet for this component

Examples

LEDs can be wired either active high or active low. The LED components should each have a property allowing you to configure which LED type your using.


An active high LED will light when the microcontroller pin is outputting a logic 1 and be off when the microcontroller pin is outputting a logic 0 or in input mode.


An active low LED will light when the microcontroller pin is outputting a logic 0 and be off when the microcontroller pin is outputting a logic 1 or in input mode.


The series resistor can be on either side of the LED and acts to protect the LED from damage due to excess current. The value of resistor used can be changed based on the brightness of the LED and power consumption.


This LED Calculator tool is a good resource for calculating the correct LED series protection resistor.

LED Resistor Calculator Tool

Downloadable macro reference

SetBrightness
Allows the output colour brightness of the LEDs to be scaled down. For example to save current usage or to reduce brightness in dark environments.  
[[File:]] - Scaler
Range: 0.0 to 1.0 Default: 1.0, 0 = Off, 0.5 = Half Brightness, 1.0 = Full Brightness 
- VOID Return


GetLEDColour
Sets the colour of a single LED in RAM as a 1D array. 
- UINT LED
LED to change the colour / Range: 0 to (LED Count - 1) 
- BYTE ColIdx
0 = Red, 1 = Green, 2 = Blue, 3 = White 
- BYTE Return


OutputLow
 
- VOID Return


SetBrightnessByte
Allows the output colour brightness of the LEDs to be scaled down. For example to save current usage or to reduce brightness in dark environments.  
- BYTE Scaler
Range: 0 to 255 Default: 255, 0 = Off, 128 = Half Brightness, 255 = Full Brightness 
- VOID Return


Delay_T0L
 
- VOID Return


DrawLine2D
Draws a line on a 2D array of LEDs 
- UINT X1
Start X Coordinate 
- UINT Y1
Start Y Coordinate 
- UINT X2
End X Coordinate 
- UINT Y2
End Y Coordinate 
- BYTE R
Red colour channel 
- BYTE G
Green colour channel 
- BYTE B
Blue colour channel 
- BYTE W
White colour channel 
- VOID Return


OutputHigh
 
- VOID Return


SetLEDColour
Sets the colour of a single LED in RAM as a 1D array. 
- UINT LED
LED to change the colour / Range: 0 to (LED Count - 1) 
- BYTE R
Red Colour Channel 
- BYTE G
Green Colour Channel 
- BYTE B
Blue Colour Channel 
- BYTE W
White Colour Channel 
- VOID Return


SetAllLEDColour
Sets the colour of all the LEDs in RAM 
- BYTE R
Red Colour Channel 
- BYTE G
Green Colour Channel 
- BYTE B
Blue Colour Channel 
- BYTE W
White colour channel 
- VOID Return


Delay_T0H
 
- VOID Return


Delay_T1L
 
- VOID Return


Refresh
Clocks out the current colour data to the LEDs from the values stored in RAM 
- VOID Return


ShiftLEDs1D
Shifts the LED colours in 1D and wraps  
- BYTE Direction
0 = Forwards, 1 = Backwards 
- BYTE DataMode
0=ResetToZero, 1=WrapAroundDisplay, 2=Smear 
- VOID Return


DrawLine3D
Draws a line on a 3D array of LEDs 
- UINT X1
Start X Coordinate 
- UINT Y1
Start Y Coordinate 
- UINT Z1
Start Z Coordinate 
- UINT X2
End X Coordinate 
- UINT Y2
End Y Coordinate 
- UINT Z2
End Z Coordinate 
- BYTE R
Red Colour Channel 
- BYTE G
Green Colour Channel 
- BYTE B
Blue Colour Channel 
- BYTE W
White Colour Channel 
- VOID Return


Delay_T1H
 
- VOID Return


GetLEDIndex2D
Sets the index of a single LED in RAM as a 2D array. 
- UINT X
LED Column to change the colour / Range: 0 to (LED Column - 1) 
- UINT Y
LED Row to change the colour / Range: 0 to (LED Row - 1) 
- UINT Return


DrawRectangle2D
Draws a basic 2D rectangle onto the LEDs 
- BYTE X1
 
- BYTE Y1
 
- BYTE X2
 
- BYTE Y2
 
- BYTE DrawStyle
Sets the draw style - 0=Soild, 1=Edge, 2=Corners 
- BYTE R
 
- BYTE G
 
- BYTE B
 
- BYTE W
White Colour Channel 
- VOID Return


ShiftLEDs2D
Shifts the contents of the display by the number of vertices specified ***Please Note that Wrap mode is currently unavailable*** 
[[File:]] - X
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
[[File:]] - Y
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
- BYTE DataMode
0=ResetToZero, 1=WrapAroundDisplay, 2=Smear 
- VOID Return


GetLEDIndex3D
Gets the index of a single LED in RAM as a 3D array. 
- UINT X
LED Column to change the colour / Range: 0 to (LED Column - 1) 
- UINT Y
LED Row to change the colour / Range: 0 to (LED Row - 1) 
- UINT Z
LED Layer to change the colour / Range: 0 to (LED Layer - 1) 
- UINT Return


DrawCuboid3D
Draws a basic 3D cuboid onto the LEDs 
- BYTE X1
Start X pixel coordinate 
- BYTE Y1
Start Y pixel coordinate 
- BYTE Z1
Start Z pixel coordinate 
- BYTE X2
End X pixel coordinate 
- BYTE Y2
End Y pixel coordinate 
- BYTE Z2
End Z pixel coordinate 
- BYTE DrawStyle
Sets the draw style - 0=Soild, 1=Edge, 2=Corners 
- BYTE R
Red Colour Channel 
- BYTE G
Green Colour Channel 
- BYTE B
White Colour Channel 
- BYTE W
White Colour Channel 
- VOID Return


Initialise
Inisialises the RGB colour RAM to 0,0,0 = LED Off and clocks out the data to initialise all the LED ICs in the chain. 
- VOID Return


ShiftLEDs3D
Shifts the contents of the display by the number of vertices specified ***Please Note that Wrap mode is currently unavailable*** 
[[File:]] - X
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
[[File:]] - Y
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
[[File:]] - Z
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
- BYTE DataMode
0=ResetToZero, 1=WrapAroundDisplay, 2=Smear 
- VOID Return


Initialise
Sets up the data memory and draws the simulated LED cube on the panel. 
- VOID Return


Initialise
Starts up the formula flowcode PWM for motor control and performs the wait for button press 
- VOID Return


Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
- VOID Return


Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
- VOID Return


Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
- VOID Return


Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
- VOID Return


Initialise
Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros  
- VOID Return


Initialise
Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros  
- VOID Return


Initialise
Resets and initialises the Internet E-Block. It sets up the gateway address, subnet mask, device IP address and device MAC address as defined in the properties of the Flowcode component. This macro must be called before any other TCP_IP component macros  
- VOID Return


MODPMSHAPE
Sets PM waveform shape to; 0 = SINE, 1 = SQUARE, 2 = RAMPUP, 3 = RAMPDN, 4 = TRIANG, 5 = NOISE, 6 = DC, 7 = SINC, 8 = EXPRISE, 9 = LOGRISE, 10 = ARB1, 11 = ARB2, 12 = ARB3, 13= ARB4. 
- BYTE Shape
Sets PM waveform shape (1 = SINE, 2 = SQUARE, 3 = RAMPUP, 4 = RAMPDN, 5 = TRIANG, 6 = NOISE, 7 = DC, 8 = SINC, 9 = EXPRISE, 10 = LOGRISE, 11 = ARB1, 12 = ARB2, 13 = ARB3, 14= ARB4). 
- VOID Return


ARB4
Loads the binary-data to an existing arbitrary waveform memory location ARB4. 
- BYTE Waveform
 
- VOID Return


CLKSRRet
Returns the clock source <INT> or <EXT>. 
[[File:]] - Return


MODPMDEV
Sets PM waveform deviation to <nrf> degrees. (Lower limit: -360° - Upper limit: 360°). 
[[File:]] - Degrees
Sets PM waveform deviation in degrees (-360 - 360). 
- VOID Return


MSTLOCK
Sends signal to SLAVE generator to get synchronised 
- VOID Return


HILVL
Sets the amplitude-high-level to <nrf> Volts. (Lower limit: -0.490 V - Upper limit: 5.000 V). 
[[File:]] - HighLevel
Sets the amplitude-high-level in Volts(V) (-0.490 V - 5.000 V). 
- VOID Return


ARB3
Loads the binary-data to an existing arbitrary waveform memory location ARB3. 
- UINT Waveform
 
- VOID Return


WAVE
Sets the waveform type. 0 = SINE, 1 = SQUARE, 2 = RAMP, 3 = TRIANG, 4 = PULSE, 5 = NOISE, 6 = ARB 
- BYTE WaveType
0 = SINE, 1 = SQUARE, 2 = RAMP, 3 = TRIANG, 4 = PULSE, 5 = NOISE, 6 = ARB. 
- VOID Return


CALADJ
Adjust the selected calibration value by <nrf> (Lower limit: -100 - Upper limit: 100). 
[[File:]] - Calibrate
Adjust the selected calibration value (-100 - 100). 
- VOID Return


STBRet
Returns the value of the Status Byte Register in <nr1> numeric format. 
- BYTE Return


ARB2
Loads the binary-data to an existing arbitrary waveform memory location ARB2. 
- UINT Waveform
 
- VOID Return


EERRet
Query and clear execution error number register. 
- STRING Return


MODFMSRC
Sets FM waveform source to; 0 INT, 1 = EXT. 
[[File:]] - Source
Sets FM waveform source (0 = INT, 1 = EXT). 
- VOID Return


MODAMFREQ
Sets AM waveform frequency to <nrf> Hz. (Lower limit: 1uHz - Upper limit: 20kHz). 
[[File:]] - Frequency
Sets AM waveform frequency in Hertz(Hz) (1uHz - 20kHz). 
- VOID Return


ESE
Sets the Standard Event Status Enable Register to the value of <nrf>. 
- BYTE Value
Value of register 0-255 
- VOID Return


ARB1
Loads the binary-data to an existing arbitrary waveform memory location ARB1. 
- UINT Waveform
16 Bit binary number for arbitrary waveform. 
- VOID Return


ARB4DEFRet
Returns user specified waveform name, waveform pint interpolation state and waveform length of ARB4. 
- STRING Return


CLS
Clears status byte register of the interface. 
- VOID Return


MSTRELOCK
Resynchronises the two generators in MASTER-SLAVE mode. 
- VOID Return


NOISLVL
Sets the output noise level to <nr1> %. (Lower limit: 0% - Upper limit: 50%) 
- BYTE Percent
Sets the output noise level in percent. (0 - 50) 
- VOID Return


LOCKMODE
Sets the synchronising mode to; 0 = MASTER, 1 = SLAVE, 2 = INDEP. 
- BYTE Mode
Sets the synchronising mode (0 = MASTER, 1 = SLAVE, 2 = INDEP). 
- VOID Return


ADDRESSRet
Returns the instruments address 
[[File:]] - Return


MODPMSRC
Sets PM waveform source to; 0 INT, 1 = EXT. 
[[File:]] - Source
Sets PM waveform source (0 = INT, 1 = EXT). 
- VOID Return


MODPWMSRC
Sets PWM waveform source to; 0 = INT, 1 = EXT. 
[[File:]] - Source
Sets PWM waveform source (0 = INT, 1 = EXT). 
- VOID Return


MOD
Sets modulation to; 0 = OFF, 1 = AM, 2 = FM, 3 = PM, 4 = FSK, 5 = PWM. 
- BYTE Modulation
Sets modulation (0 = OFF, 1 = AM, 2 = FM, 3 = PM, 4 = FSK, 5 = PWM). 
- VOID Return


ISTRet
Returns IST local message as defined by IEEE Std. 488.2. The syntax of the response is 0<rmt>, if the local message is false, or 1<rmt>, if the local message is true. 
[[File:]] - Return


LRNRet
Returns the complete setup of the instrument as a binary data block 
[[File:]] - Return


OPCRet
Query Operation Complete status. The response is always 1<rmt> and will be available immediately the command is executed because all commands are sequential. 
[[File:]] - Return


SWPTYPE
Sets the sweep type to; 0 = LINUP, 1 = LINDN, 2 = LINUPDN, 3 = LINDNUP, 4 = LOGUP, 5 = LOGDN, 6 = LOGUPDN, 7 = LOGDNUP. 
- BYTE Type
Set the sweep type (0 = LINUP, 1 = LINDN, 2 = LINUPDN, 3 = LINDNUP, 4 = LOGUP, 5 = LOGDN, 6 = LOGUPDN, 7 = LOGDNUP). 
- VOID Return


PULSRANGE
Sets PWM waveform source to <1>, <2> or <3>; 1 = 1, 2 = 2, 3 = 3. 
- BYTE Range
Sets the pulse rise and fall range. (1, 2 or 3) 
- VOID Return


TSTRet
The generator has no self test capability and the response is always 0 <rmt>. 
[[File:]] - Return


BSTTRGPOL
Sets the burst trigger slope to; 0 = POS, 1 = NEG. 
[[File:]] - Slope
Set the burst trigger slope (0 = POS, 1 = NEG). 
- VOID Return


ARB3Ret
Returns the binary-data from an existing abbitrary wavefrom memory location. 
- UINT Return


BSTPHASE
Sets the burst phase to <nrf> degrees. (Lower limit: -360 - Upper limit: 360) 
[[File:]] - Degrees
Sets the burst phase in degrees (-360 - 360) 
- VOID Return


IDNRet
Returns the instrument identification. The IDN is saved to the variable passed from the function 'ReturnIDN'. The return parameter is TRUE when the IDN is successfully returned. 
- STRING ReturnIDN
 
- STRING Return


SWPTRGPER
Sets the sweep trigger period to <nrf> seconds 
[[File:]] - Seconds
Set the sweep trigger period in seconds. 
- VOID Return


PULSDLY
Sets the waveform delay to <nrf> sec 
[[File:]] - Sec
 
- VOID Return


Initialise
Opens the COM port ready for communications. 
- VOID Return



Property reference

Properties
LED Controller
Allows the user to select which LED controller IC they are using. The different controller ICs all work the same way but have different timing characteristics. 
Data Order
Configures the order the colour data is clocked out to the LEDs 
Reset Time (uS)
Blanking reset period to reset the LED shift chain and start from the beginning 
T0H (uS)
Logic 0 high time in microseconds 
T0L (uS)
Logic 0 low time in microseconds 
T1H (uS)
Logic 1 high time in microseconds 
T1L (uS)
Logic 1 low time in microseconds 
LED Arrangement
Controls the arrangement of the LEDs on the panel. 1D - Creates a straight line of LEDs 2D - Creates an X by Y Array of LEDs 3D - Creates an X by Y by Z Array of LEDs 
LED Count
Total number of LEDs in the design 
Arrangement
LEDs will likely be arranged in one of two ways. Parallel = Each row of LEDs run from left to right - easier to address but harder to wire. Alternating = Each row of LEDs runs in an alternating direction - harder to address but easier to wire. 
Column Count
Number of horizontal LEDs - X axis 
Column Spacing
X Spacing Between LEDs on the Panel 
Row Count
Number of vertical LEDs - Y axis 
Row Spacing
Y Spacing Between LEDs on the Panel 
Layer Count
Number of LED layers - Z axis 
Layer Spacing
Z Spacing Between LEDs on the Panel 
Flip X
Flips the X axis if the LEDs are wired from the right hand side of the display. 
Flip Y
Flips the Y axis if the LEDs are wired from the under side of the display. 
Flip Z
Flips the X axis if the LEDs are wired from the upper most side of the display. 
Connections
Data Pin
LED Data Pin - Connected to the Data In pin of the first WS821x IC. 
Simulations