API Component.SetSolid
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Jump to navigationJump to search|   | SetSolid | 
| Sets whether a component is checked in collision detections | |
|  - HANDLE | Target | 
| The component to set the state for | |
|  - BOOL | Enabled | 
| True to enable, false to disable | |
|  - NONE | Return | 
Detailed description
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
Examples
Calling in a calculation
- Add to a calculation icon: ::Component.SetSolid(target, true) 
