API Component.GetSolid
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Jump to navigationJump to search|   | GetSolid | 
| Gets whether a component is checked in collision detections | |
|  - HANDLE | Target | 
| The component to read the state from | |
|  - BOOL | Return | 
Detailed description
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon: result = ::Component.GetSolid(target) 
