| Author
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Matrix TSL
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| Version
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1.1
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| Category
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E-blocks 1
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LCD component
LCD based on the unit used in the Matrix EB005 E-block
Component Source Code
Please click here to download the component source project: FC_Comp_Source_LCD_EB005.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_LCD_EB005.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Connections
Example of a typical LCD pinout.
For the LCDs to work with the Flowcode LCD component they need to be connected up in 4-bit data mode.
The 4 data signals actually go to the upper data nibble on the LCD as shown below.
A simple example that shows how to use some common functions.
LCD Example
Macro reference
Clear
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Clear
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| Clears the entire contents of the display.
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- VOID
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Return
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ClearLine
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ClearLine
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| Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data.
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- BYTE
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Line
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| The line to clear, zero being the first (top) line of the display
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- VOID
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Return
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Command
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Command
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| Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet.
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- BYTE
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instruction
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| Send a defined command to the LCD Screen. See datasheet for supported commands.
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- VOID
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Return
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Cursor
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Cursor
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| Moves the cursor on the LCD Display
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- BYTE
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x
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| Set the cursor position in the X plane, 0 is the left most cell
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- BYTE
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y
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| Set the cursor position in the Y plane, 0 is the top most cell
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- VOID
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Return
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PrintAscii
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PrintAscii
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| Takes the ascii value for a character and prints the character
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- BYTE
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character
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| Holds an ascii value.
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- VOID
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Return
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PrintFormattedNumber
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PrintFormattedNumber
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| Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295
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- ULONG
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Number
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| Enter the number or variable to print to the LCD
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- BOOL
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Format
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| 0=Signed, 1=Unsigned
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- VOID
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Return
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PrintNumber
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PrintNumber
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| Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767
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- INT
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Number
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| Enter the number or variable to print to the LCD
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- VOID
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Return
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PrintString
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PrintString
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| Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro
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- STRING
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Text
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| Enter the text or variable to print to the LCD
|
- VOID
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Return
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RAMWrite
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RAMWrite
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| Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory
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- BYTE
|
Index
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| Values 0 to 7
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- BYTE
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d0
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|
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- BYTE
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d1
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|
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- BYTE
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d2
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|
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- BYTE
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d3
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|
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- BYTE
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d4
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|
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- BYTE
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d5
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|
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- BYTE
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d6
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|
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- BYTE
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d7
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|
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- VOID
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Return
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RawSend
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RawSend
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| Sends data to the LCD display
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- BYTE
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data
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| The data byte to send to the LCD
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- BOOL
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type
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| A boolean to indicate command type: true to write data, false to write a command
|
- VOID
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Return
|
RemapCharacter
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RemapCharacter
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| Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.
|
- BYTE
|
RemapIdx
|
| Remap Index, Range: 0 to (Remap Characters - 1)
|
- BYTE
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SearchCharacter
|
| Character to look for a replace
|
- BYTE
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ReplacementCharacter
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| New character value to use in place of the search character.
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- VOID
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Return
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ScrollDisplay
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ScrollDisplay
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| Scrolls the display left or right by a number of given positions.
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- BYTE
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Position
|
| Holds the number of positions to shift the display
|
- BYTE
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Direction
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| 0 = left, 1 = right
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- VOID
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Return
|
Start
|
Start
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| Startup routine required by the hardware device. Automatically clears the display after initialising.
|
- VOID
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Return
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Property reference
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Properties
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Connections
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Data 0 (11)
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|
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Data 1 (12)
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|
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Data 2 (13)
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|
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Data 3 (14)
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Register Select (4)
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Enable (6)
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Simulation
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Component Label
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|
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Component Label Scale
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| The label scale can be change if the amout of text is too wide for the display
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Text Colour
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| Colour of the font characters drawn on the display
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Text Background
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| Colour surrounding the font characters drawn on the display
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Display Background
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| Colour of the background of the display
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