API Panel.Position.RotateAlong
Detailed description
The rotation calls allow an object to be rotated around any point in any axis.
The Handle must be a valid handle to a component or position, or a quoted (string) name of an object that can be selected on the panel.
An object can rotate around it's own axis, or around the axis of another object's axis(x,y,x). An axis is the direction an object is facing.
The Pivot is a component or position to rotate around. The object will adjust its angle as though it is sliding around the edge of a circle, so at 180 degrees the object will appear 'upside-down' in the same way as a human walking around the globe from the north to south pole.
If the Pivot is zero the object rotates around its own center.
The Axis is the alignment to rotate around. Specifying zero will cause the object to rotate around its own axis, or this may be the handle of another component or position.
Examples
Calling in a calculation
- Add to a calculation icon:
::Panel.Position.RotateAlong(handle, pivot, axis, x_pitch, y_yaw, z_roll)