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Flowcode Help Overview: Difference between revisions

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* [[Opening_Flowcode|Opening Flowcode]] - Launching the Flowcode application
* [[Opening_Flowcode|Opening Flowcode]] - Launching the Flowcode application
* [[Finding_Your_Way_Around_Flowcode|Finding Your Way Around Flowcode]] - Finding your way around
* [[Finding_Your_Way_Around_Flowcode|Finding Your Way Around Flowcode]] - Finding your way around
* [[Creating_Project|Creating Project]] - Creating your first Flowcode project and see the options available
* [[Creating_a_Project|Creating a Project]] - Creating your first Flowcode project and see the options available
* [[Creating_Project#Changing_configuration_settings|Configuring the Chip]] - Configuring your device
* [[Creating_a_Project#Chip_Configuration|Configuring the Chip]] - Configuring your device
* [[Save_and_Open_Projects|Save and Open Projects]] - Saving and Opening Flowcode project files
* [[Save_and_Open_Projects|Save and Open Projects]] - Saving and Opening Flowcode project files
* [[Selecting_a_Template|Selecting a Template]] - Opening a template project file
* [[Selecting_a_Template|Selecting a Template]] - Opening a template project file

Latest revision as of 11:41, 10 July 2026

This page provides a detailed guide to using Flowcode, covering various aspects of the software.

Here’s a brief summary of the sections:

  1. Getting Started: Instructions on activating Flowcode, navigating the interface, creating projects, configuring devices, and saving/loading projects. It also offers specific guides for embedded, PC, web, and Raspberry Pi development.
  2. Program Editing: Explains flowchart icons, adding/editing icons, code folding, grouping icons, simulating C code, converting C code to flowcharts, and multi-monitor support.
  3. Macros: Covers creating, editing, and deleting macros, along with exporting/importing macros and using the project explorer.
  4. Functions: Describes built-in mathematical and string manipulation functions, undo/redo operations, annotations, and find/replace functionality.
  5. Variables: Guides on creating, editing, and using different variable types, handles, typecasting, and state machines.
  6. Panels: Explains how to choose, manipulate, and control 2D and 3D simulation panels, including object positioning, scaling, and rotation.
  7. Tools and Views: Provides details on compiler toolchains, toolbars, project options, global settings, simulation debugging, and window layouts.
  8. Components: Information on components, including common ones, macros, properties, help files, CAL/DSP components, and remappable peripheral pins.
  9. Chip Specifics: Explains how to compile a flowchart into machine code, use oscillators, PLLs, interrupts, third-party programming tools, and manage compiler options.
  10. Support: Offers guidance on getting updates, reporting bugs, using licensed compilers, accessing technical support, and migrating from older Flowcode versions.

This overview serves as a comprehensive reference for users at any level, providing essential resources to navigate and maximize the use of Flowcode.

Getting Started

Program Editing

Macros

Functions

Variables

Panels

Tools and Views

Components

Chip Specifics

Support